AI Insights · Timothy · October 2023
Top 5 io Games Performance in France Q3 2023
In Q3 2023, the top io games in France saw varied performance metrics. Here's a breakdown of weekly downloads, revenue, and active user trends.
In the third quarter of 2023, the performance of top io games in France showcased diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the io games market.
Agar.io from Miniclip.com saw a steady revenue stream, peaking at around $1.1K in mid-July, before gradually declining to approximately $591 by the end of September. Weekly downloads fluctuated, reaching a peak of nearly 4K in mid-September. Active users saw a gradual decline from 20.6K at the start of the quarter to 17.4K by the end.
Paper.io 2 by Voodoo experienced a significant increase in revenue, peaking at $717 in mid-August. Downloads were strong, hitting nearly 35K in late July, but saw a decline towards the end of the quarter, finishing at approximately 19.6K. Active users remained relatively stable, peaking at over 122K in late July and ending the quarter at around 102K.
Snake Rivals - io Snakes Games from Supersolid Ltd had a mixed quarter. Revenue saw a peak of $511 at the end of July, while downloads fluctuated significantly, peaking at 1.3K in late July and dropping to around 660 by the end of September. Active users saw a high of 5.3K at the beginning of July but declined to 2.7K by the end of the quarter.
Hole.io, another popular game from Voodoo, maintained relatively consistent revenue, peaking at $333 in mid-July. Weekly downloads were strong, with a peak of 23.6K in mid-July, but saw a decline to approximately 9.3K by the end of September. Active users remained high, peaking at 151K in late July and ending the quarter at around 102K.
Little Big Snake from LittleBigSnake, Inc had a modest quarter. Revenue peaked at $364 in early August. Downloads varied, with a peak of 600 in early September, but saw a significant drop to about 119 by the end of the quarter. Active users showed slight fluctuations, peaking at 2.3K in mid-July and ending at approximately 1.7K.
For more detailed insights into the performance of these apps, visit Sensor Tower.